With the release of Marvel Rivals Period 5 5, Rogue has actually arrived on the Lead lineup as the most up to date hero to join the mix. Jedoch, as far as Lead characters go, she has one of the more complex capability kits to discover, implying cycling your cooldowns and understanding your combinations will be vital to locating value. This includes the opportunity of magnificent enemies out of their cooldowns, reducing their Ultimate Fee, and even swiping some of their abilities to use for yourself and your allies. If you’re wanting to get started in finding out Rogue in Wonder Competitors, this overview has every one of the info you’ll require to learn about her abilities, Team-Ups, and possible counters to help you make the most out of her playstyle.
All Rogue Abilities & & Team-Ups in Wonder Opponents
Power Rise Strike – Main Fire
Punch forward with both hands. The very first 2 strikes deal 35 damage, while the third strike offers 45 damage.
Protective Stance – Second Fire
Take in nearby projectiles and minimize incoming damages; absorbed damages powers up your following Southern Quarrel.
Southern Quarrel
While in Defensive Stance, dashboard ahead and slam opponents in front, dealing location damage.
Chrono Kick Combination – E
Dashboard forward and launch the adversary, going into flight; activate again to Tear down neighboring opponents. Your following 2 Power Rise Strike attacks end up being varied, piercing adversaries and approving Incentive Wellness.
Deadly Attraction– CHANGE
Dashboard onward. Press once again to release a ruptured of Chronovium Power, dealing constant damage to nearby foes; after a delay, the energy retracts, drawing all enemies in the direction of Rogue.
Ability Absorption– F
Dashboard forward to knock down your target and absorb their energy; after absorbing, change Capacity Absorption with among their capacities or freshen Fatal Tourist attraction. Likewise take in Wellness and stats based on their role
Heartbreaker– Ultimate Ability
Continually absorb Ultimate Capability Energy from nearby adversaries and steal stats based on their function
Explosive Complication– Gambit, Magneto, & & Rogue Team-Up
Gambit shares kinetic power with Magneto and Rogue. When Magneto triggers this ability, Iron Battery is replaced with Ace Greatsword, which detonates upon striking adversaries. The surge leaves residual kinetic energy within the target, bring upon second damage after a short delay. When Rogue turns on the capability, each of her assaults triggers a kinetic explosion that harms nearby opponents and heals nearby allies.
Every Capacity Rogue Can Steal in Wonder Opponents
Swiping capabilities is a vital part of Rogue’s package, and picking the right capability to swipe at the correct time can totally transform a team fight. Along with capabilities, she likewise swipes a passive capacity based upon the adversary’s Role– such as added damage boost for DPS targets. For targets who do not have a power to be stolen, she will simply gain the HP and bonus offer, so constantly looking for a target who can give all three will be a lot more beneficial.
- Physician Weird– Shield of Seraphim
- Emma Frost– Ruby Kind
- Groot– Ironwood Wall
- Hulk– Gamma Burst
- Magneto– Iron Barrier
- The Important Things– Unfailing
- Thor– Awakening Rune
- Venom– Cellular Rust
- Blade– Bloodline Awakening
- Daredevil– Sonic Quest
- Hela– Heart Drainer
- Human Lantern– Pyro Blaze
- Iron Fist– Consistency Recuperation
- Magik– Stepping Discs
- Namor– Aquatic Ascendancy
- Phoenix Az– Psionic Detonation
- Psylocke– Psychic Stealth
- Scarlet Witch – Dark Seal
- Spider-Man– Amazing Combo
- Squirrel Lady– Tail Bounce
- Storm– Siren Increase
- Wolverine– Adamantium Spirit
- Adam Warlock– Spirit Bond
- Cape & & Blade– Blade Tornado
- Gambit– Damaging Spades
- Invisible Lady– Pressure Physics
- Jeff the Land Shark– Healing Bubble Blast
- Loki– Regrowth Domain
- Luna Snow– Absolute Absolutely No
- Mantis– Spore Slumber
Best Rogue Group Compensation/ Harmony Picks in Wonder Opponents
Rogue is an extremely brawl-oriented Lead, and her shield isn’t truly a ‘shield’ similarly that other personalities’ guards are, as it just lowers, not blocks incoming damage. This implies she can be a little hit-or-miss in some team compensations. Particularly, Rogue will tend to battle much more in a solo-tanking scenario, specifically against an opponent line-up with 2 Leads, as well as taking on a group that doesn’t have several abilities to steal. Here are some of the very best choices to play along with Rogue to enhance your overall group comp.
- Magneto, or Medical Professional Strange : Magneto works perfectly with Rogue as a frontliner Storage tank, specifically as both of them take advantage of the Team-Up with Gambit. Magneto can give protection to his team with his shield/bubbles, while Rogue can most likely to operate in hostile brawls. Alternatively, Medical professional Strange can do the exact same type of task, however a Magneto will certainly always be more effective because of Team-Ups.
- Emma Frost : Emma has a very unique hybrid poke/brawl playstyle, that makes her an excellent selection to play along with Rogue. They can both pivot into very brawly teamfights when required, however Emma likewise has great mid-range potential and a deployable guard to aid obstruct vital spells of damage. Finally, they likewise both have stun abilities with Rogue’s take and Emma’s chokeslam, so having them both on the team equates to double the CC and disruption that the adversary will be compelled to manage.
- Gambit : Gambit is pretty much a no-brainer choice whenever you see Rogue. Not only is he one of the strongest Strategists in the game, but he also gives much value with his Team-Up. When Gambit pops his Ultimate, Rogue’s Team-Up AOE healing/damage strikes basically remove any type of opponent she dives onto. He does a great task at assisting manage the pace and circulation of big team fights, which allows Rogue to thrive.
- Unnoticeable Woman : Unseen Lady is practically top of the Strategist META right together with Gambit, as a result of the immense value her kit brings to practically any group compensation. Her guard can be placed around Rogue throughout hard minutes in quarrels, enabling her to complete a pick or back off and locate safety and security. Her vortex and push/pull can additionally deal with Rogue to draw opponents in for her harmful combination or capability swipe, also, which is available in useful. And when she pops her Ultimate, Rogue can simply freak out on aggressiveness and actually get in the face of the enemy.
- Daredevil : Risk-taker is the strongest dive Duelist in Period 5 5, making him a brilliant selection to couple with Rogue. When Rogue is brawling enemies on the frontline, Daredevil can approach from the flank and utilize his lock-on to rupture damages them down, securing last choices. Zusätzlich, both his and Rogue’s Ult are an AOE that has chip effects/damage, so turning them every various other teamfight will certainly put stress on the enemy.
- Moon Knight, Phoenix Metro, or Squirrel Lady : These three Duelists all excel at positioning stress on clumped-up/tightly organized enemy teams. Rogue has the ability to pull adversaries in via her change, in addition to difficult CC them for a few seconds with her capability steal. Moon Knight deals great deals of damage and can widely benefit from this with his primary fire and ankh. Phoenix metro has excellent damage and even bonus stuns that can be applied for additional CC challenges, and Squirrel Woman … well, it’s Squirrel Lady, you can obtain worth from her simply by lobbing your key fire in the general direction of grouped adversaries. Any of these choices is a strong choice for applying that extra pressure, which opens up room for Rogue to deal with.
- Luna Snow : In Period 5 5, Luna Snow obtained some pretty darn great modifications that boosted her survivability, helping her stay alive during brutal teamfights. She has a great hitscan-based ranged recover, that makes it simple to heal Rogue from far away as she dips in and out of the frontline in her attacks, and along with any type of various other strong healer, Rogue will be able to feel confident that some huge recover numbers will certainly be heading her way as lengthy as she continues to be visible during brawls.
Ideal Rogue Counters in Marvel Competitors
In Marvel Rivals, Rogue is fairly easily responded to. There are a couple of crucial picks that are rather overbearing for her to play right into, along with the possibility of just selecting heroes that offer no powers for her to get from, which ‘counters’ her in the feeling that she unexpectedly has a lot less worth for her team on the battleground. Ranged heroes/snipers can additionally be a battle for Rogue as she counts on close-quarters fight. Some flying heroes can be useful for the same factor– they are out of range for her to quickly deal with or apply stress in the direction of.
- The important things : The Thing virtually shreds Rogue at close-combat brawls, despite both of them being brawl storage tanks. He just has so much power at melee that Rogue will certainly often be required to withdraw, reposition, or shed her abilities trying to maintain.
- Peni Parker : Peni’s mines can be an absolute annoyance for Rogue to take care of, along with Peni’s internet stun. Unless you have help from your group to shred the mines ASAP, after that entering and bent on dive/brawl is a nightmare. Toss a Rocket right into the mix for dual nest/respawn mines, and it will certainly be much more frustrating to try and make Rogue job.
- Iron Male, Human Torch, & & Ultron : Rogue can fight with flying heroes, as they control their sets and use damage/healing from afar. Furthermore, unlike varied grounded heroes, she can not make an aggressive push to reach them. She merely has a couple of secs of her trip setting to attempt and reach them, which’s it. The only one that is a danger to play right into Rogue is Storm– Tornado is hit-or-miss in the meta compared to various other flying heroes, and if Rogue takes her power, she will certainly acquire a passive damages increase and the capacity to damage increase herself from Tornado’s power, leading to double damages increase. Toss the likes of a Mantis damage increase or Luna/Gambit Ultimate onto Rogue, and she can two-tap half of the lineup.
- Black Widow, Hela, & & Hawkeye : Much like flying heroes, Rogue resist snipers as they tend to keep their distance and safe and secure picks from afar. Especially, Hawkeye and Black Widow also use no capability for Rogue to swipe, so it’s a lose-lose match, truly. Unless you can actually get the jump on the snipers or they tend to play out of position (which only tends to take place at reduced Rankings), they can seem like an uphill battle for Rogue to face.
- Star-Lord : Star-Lord not just supplies no power for Rogue to take, but he likewise has his ‘blinks’ to help evade her CC stun entirely. He can practically use his boosters, blinks, and guns to bug her, distract her from various other targets, and leave her most brutal capacity.
- Winter Soldier : There’s basically no hero that Bucky is actually awful against, thanks to his capability to reduce and displace targets. Rogue thrives on cycling her capacities thoroughly and diving in and out of the frontline to quarrel. Bucky can capture Rogue when she’s utilized her capabilities and about to get away, hooking her back for his group to focus on for a very easy pick.







