
Last Friday (July 24th), Grinding Gear Games released the latest Path of Exile season, Curse of the Allflame. And players spent the entire weekend working their way to the endgame to get their hands on the real seasonal content. And along the way, the same players gave GGG some feedback.
The result is that GGG published a post yesterday detailing the changes that would be made based on this feedback. It covers a lot. The majority of the post covers changes to maps and travel. Por supuesto, we won’t list everything here, just a few highlights. Sin embargo, you can read the full list on the free-to-play ARPG’s Steam page. Changes being made to maps and journeys include removing the need to trade up parts for Vespers to include Fortuneteller, Arcanist, or Agent Vault Boxes, reducing the number of Crab Nests, adding 20 y 40% more scattered loot items for Lanterns to find, y más.
There is only one real change when it comes to Abyss encounters. The developers will adjust the rewards.
The post then discusses Luminary and the Mercenaries of Trathus, specifically the fact that players felt that the mercenaries were not contributing enough to the rise of the Luminary. The developers will be taking several steps to address this, including adding more support gems to maps and adjusting the attack damage scaling of hired mercenaries. Como se mencionó anteriormente, you can find more details about this as well as a list of bug fixes on the Página de Steam de Path of Exile.
Además, the Curse of the Allflame Mystery Box is available for purchase. The box contains 56 microtransactions, but no duplicates.
